Hi I'm Hanin
I’m a game UI/UX designer driven by a passion for crafting experiences that leave a lasting impression. I believe that just as we cherish memorable real-life experiences, our digital interactions should evoke the same sense of admiration and delight.

My main goal is to create positive, engaging, and functional video game experiences. I draw inspiration from modern design trends, classic games and the world around me. 
I have a strong sense of aesthetics and I ensure that any interface I create is intuitive and engaging while keeping the players in mind and curating a user-centric experience.

Throughout my career, I was privileged to work on mobile games in various categories including cards, racing, trivia and RPG games. Previously I was the lead designer for Tamatem Games, the leading mobile games publisher in the MENA region, With over 50 released titles, and 100 million downloads. Currently, I'm a UI/UX Designer at Bethesda Game Studios, working on The Elder Scrolls: Castles.

Beyond design, I cherish spending time with my daughter, seeing the world through her curious eyes. I also enjoy exploring the outdoors, discovering the charming parks of Toronto and exploring new games and the latest design trends.